Game Design – Week 11 – Updating Workflow – Mind Like Water
“‘Be shapeless and formless.. like water’ (Bruce Lee)” by Akinini.com is licensed under CC BY-NC-ND 2.0
“Have a mind like water.”
― David Allen, GTD
SUMMARY
I’m sorry, I should have done this assignment a long time ago.
PRACTICE ROOM (TUTORIALS)
i was on construct 3, and I like this game engine because it has simplified things for beginners and ready-made code
Construct 3 / PlayCanvas – Javascript
I had a hard time with Javascript and I believe coding isn’t my thing. i struggled to figure out even the simplest code, and wish that I could understand it better. i plan on working with Javascript to become better at coding, so we’ll see how that turns out
Unity – C#
I found this one a bit easier but still struggled
CLASSROOM (THEORY & ANALYSIS)
to me, Construct 3 seems easier to use than other game engines, like Unity.
LAB (THEORY PRACTICED)
OUTSIDE (PRODUCTIVITY & THE BRAIN)
- Set a timer
- Spend 30 minutes in this ‘room’
STUDIO (CREATIVITY)
WHAT I LEARNED and PROBLEMS I SOLVED
i learned a few new things about coding, which isn’t saying much considering I know basically nothing about coding, and I plan on practicing with more coding to be better at it in the future